Publish the map editor as a cross-platform release artifact #146

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opened 2026-07-22 15:54:33 +02:00 by marco · 0 comments
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The map editor (#113) is a cross-platform authoring tool the map authors need, so at release time it should be built and attached to the Forgejo release as an artifact, alongside the client/server binaries (tag → release → pipeline).

Scope

  • Publish tools/IsoMmo.MapEditor for the supported desktop targets (Win/macOS, Linux bonus) in the release-artifacts pipeline (see the existing client/server packaging on the release-artifacts track).
  • Ship it with its runtime prerequisites (the committed assets.isoa pack + content/tiledata.txt + maps) so an author can run it standalone.

Definition of Done

  • A tagged release carries a runnable map-editor artifact per supported OS; downloading + running it opens the editor.

Depends on #113 (the tool must exist first).

The map editor (#113) is a cross-platform authoring tool the map authors need, so at release time it should be built and **attached to the Forgejo release as an artifact**, alongside the client/server binaries (tag → release → pipeline). ## Scope - Publish `tools/IsoMmo.MapEditor` for the supported desktop targets (Win/macOS, Linux bonus) in the release-artifacts pipeline (see the existing client/server packaging on the `release-artifacts` track). - Ship it with its runtime prerequisites (the committed `assets.isoa` pack + `content/tiledata.txt` + maps) so an author can run it standalone. ## Definition of Done - A tagged release carries a runnable map-editor artifact per supported OS; downloading + running it opens the editor. Depends on #113 (the tool must exist first).
marco closed this issue 2026-07-22 16:18:32 +02:00
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marco/IsoMmo#146
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