feat(client): training dummy swings when struck (#36) #69
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marco/IsoMmo!69
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Delete branch "feat/dummy-swing-on-hit"
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The training dummy now visibly reacts when struck — it swings.
0x1070-0x1077) as a one-shotcreature/dummy/hitanimation (rebuiltassets.isoa).Mobile.PlayHit()plays a creature's "hit" reaction over its idle (one-shot, reverting to stand when finished) if its art set has ahitclip; creatures without one are unaffected (the damage number still sells the hit).GameScreentriggers it on a landed melee hit (Attackedwith Hit) and on aSpellBolt, so the dummy swings when you melee or bolt it.just lint-> 0 warnings.just test-> full suite green (GameServer 145).Try it (
just dev):/spawn dummy, hit it (melee or bolt) → it swings.Definition of Done (delta)