fix(editor): scroll the animation list so every asset is reachable #71
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alpha:wave-0
alpha:wave-1
alpha:wave-2
alpha:wave-3
area:assets
area:combat
area:ecology
area:infra
area:render
area:scripting
area:ui
area:world
enhancement
epic
migration
post-alpha
roadmap
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type:bug
type:chore
type:design
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marco/IsoMmo!71
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Delete branch "feat/editor-list-scroll"
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The Asset Editor drew all 46+ animations from a fixed top with no scroll, so everything past ~24 rows (the dummy, effects, statics, land, gump) fell off the bottom of the window — you only saw
human/*andcreature/critter/*.Fix: mouse-wheel scrolling over a fixed visible window, with a
N-M / total (scroll)hint; click hit-testing follows the scroll offset. Now every packed asset is reachable.just lint→ 0 warnings.Follow-up: a proper namespace tree view + broader editor UI/UX pass is tracked in #70 (owner: "una vista ad albero degli assets").
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