GM dev commands: /set <attr> <n> + /setskill <skill> <0-1000> #81
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marco/IsoMmo#81
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Dev/testing GM tools to tune a targeted mobile directly. Admin-gated (JWT), through CommandRegistry, effects via the World facade, feedback as SystemMessage, row added to docs/gm-commands.md.
Recommended shape (consolidated from the proposal)
/set <hits|mana|str|dex|int> <n>— one command with a sub-attribute (instead of separate /sethits, /setmana, /set str...)./setskill <skill> <0-1000>— skills are stored in tenths internally (1000 = 100.0).Server-side validation
Open decisions
Proposed by the owner during the spell slice; agree the final shape before implementing (critical review).
Definition of Done
/set hits 30on a targeted mobile sets its current HP to 30 (clamped to max), reflected in-game and after a save/reload./set str 100raises MaxHits accordingly; current hits are clamped to the new max./setskill magery 1000sets Magery to 100.0 (verified by a stronger bolt / skill readout).