Custom UI for the /admin command panel (replace the alpha placeholder) #118
Labels
No labels
alpha:wave-0
alpha:wave-1
alpha:wave-2
alpha:wave-3
area:assets
area:combat
area:ecology
area:infra
area:render
area:scripting
area:ui
area:world
enhancement
epic
migration
post-alpha
roadmap
tech-debt
type:bug
type:chore
type:design
No milestone
No project
No assignees
1 participant
Notifications
Due date
No due date set.
Dependencies
No dependencies set
Reference
marco/IsoMmo#118
Loading…
Reference in a new issue
No description provided.
Delete branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
Context
The
/admincommand panel shipped in #117 is a deliberate alpha placeholder. It is drawn with flatLineRenderer.FillRectrectangles + text (client/IsoMmo.Client/UI/AdminPanel.cs), harmonized to the game palette (navy panel, gold accent, slate-blue hover). It is fully functional — admin-only (gated on the serverAdminCommandCatalog), auto-populated from the command catalogue, click-to-prefill into the chat, hover + description wrapping — but visually basic. Replace it with a proper custom UI.Keep the working contract intact; this is a visual/UX upgrade, not a behaviour change.
Scope (what to do)
FillRectcan't round corners)./admintoggles it; shown only to admins (catalogue-gated); lists every catalogued command (name / usage / description); clicking a command prefills/<name>into the chat; hover state; descriptions wrap within the panel; the list stays auto-sourced from the server catalogue (no hand-maintained command list).Definition of Done
/adminin the client./<name>into the (focused) chat input.assets.isoa, placeholder fallback if absent) so the client stays shippable without it.Follow-up to #117.